You can vote here until August, 1st.
Yesterday, we came back from our two week vacation at Kjul Strand near Hirtshals, Denmark.
We were ten people this year and as usual, as lot of games were played:
We were ten people this year and as usual, as lot of games were played:
- Dominion (with the new Expansion "Die Intrige")
- Agricola
- Small World
- Stone Age
- Geschenkt ist noch zu teuer
- Poison
- Shadow Hunters
- Saboteur
- Through the Ages
- San Juan
- Heiko Hartmann's Space Opera
- Der Hexer von Salem
- Flinke Feger
- A Touch of Evil
- Gambit 7
- Sushizock im Gockelwock
- Professor Pünschge
- 3:16
- Agone
- Mouse Guard
- Pendragon
My copy arrived today, and now I've something nice to read tonight.
After I heard about Evil Hat's PDF guarantee I ordered the softcover edition of "Swashbucklers of the 7 Skies" from Sphaerenmeisters Spiele which is one of the few shops in Germany that carries products from Evil Hat and Indie Press Revolution.
Although Sphaerenmeister is a mail order business and doesn't (AFAIK) have a brick and mortar shop, I sent my receipt to Evil Hat asking for the pdf. After a few days, I received a free download link for DriveThruRPG. While I wait for my printed copy to arrive, I already have the pdf to browse. Thanks Evil Hat!
Although Sphaerenmeister is a mail order business and doesn't (AFAIK) have a brick and mortar shop, I sent my receipt to Evil Hat asking for the pdf. After a few days, I received a free download link for DriveThruRPG. While I wait for my printed copy to arrive, I already have the pdf to browse. Thanks Evil Hat!
I've been buying printed or pdf copies for indie games for some time now, and often it was a bit of a dilemma whether which one to get. Now, Evil Hat has published its "Brick & Mortar PDF Guarantee".
What a great move! Let's hope that other publishers will soon offer something similar.
http://www.evilhat.com/home/pdf-guarant ee/
What a great move! Let's hope that other publishers will soon offer something similar.
http://www.evilhat.com/home/pdf-guarant
another pulp adventure from Triple Ace Games
another pulp adventure from Tripe Ace Games
The original Savage Worlds setting is still a fun to read.
The German edition of the Savage Worlds rules is called the Gentleman's Edition. It's a hardcover with a nice feel to it, but the layout is sometimes a bit hard to read.
I don't expect to play this, but it was a pleasant read. So far, the Savage Worlds plot point campaigns are quite entertaining.


Finished Goodman Games first adventure form the Age of Cthulhu series, Death in Luxor. Quite deadly, but some great scenes and a nice change to the writing style of the Chaosium CoC adventures. I'm looking forward to further installments.
Went to RPC today, which was held for the first time at Cologne. Bought the new German edition of Savage Worlds.
Evocative illustrations, but the plot point campaign was a bit weak.


In addition to the sturdy screen, the resource book is a pleasant read with (among other things) a large number of interesting npcs.


An interesting little game (96 pages) with a great cover. The players are troopers in a militaristic sci-fi setting: Travel to exotic planets, meet the locals and kill them (or vice versa). Think "Starship Troopers", "Aliens" or "Predator". An interesting example for a game with very few, but highly interlocked rules.
The game didn't make me immediately wanting to play it, but it could be fun.
The game didn't make me immediately wanting to play it, but it could be fun.
There have been a number of interesting developments in the area of story games and/or indie games during the last years.
While I've read a number of those games, I haven't played many of them, at least not on a regular basis: My own Delta Green campaign uses the CoC rules, while the fantasy campaign I'm playing in uses a RuneQuest converted to Fudge system, so all systems are from the last century.
Recently, Uthoroc our GM in the fantasy game started to introduce more story oriented elements from the Burning Wheel rpg. Let's see how that turns out.
While I've read a number of those games, I haven't played many of them, at least not on a regular basis: My own Delta Green campaign uses the CoC rules, while the fantasy campaign I'm playing in uses a RuneQuest converted to Fudge system, so all systems are from the last century.
Recently, Uthoroc our GM in the fantasy game started to introduce more story oriented elements from the Burning Wheel rpg. Let's see how that turns out.
I finished Savage World "Slipstream" today. A highly amusing setting, but in comparison 50 Fathoms may even be more fun. After reading it, I want to rewatch that "old" Flash Gordon movie from the 80s.
BTW: The map of the Slipstream in the book is nice, but the colors of the pdf version available on the Pinnacle web site are much more brilliant.
BTW: The map of the Slipstream in the book is nice, but the colors of the pdf version available on the Pinnacle web site are much more brilliant.
My copy of Pinnacle Entertainment's "Slipstream" arrived today. It's pulp Sci-Fi in the vein of Flash Gordon or Buck Rogers. I haven't had time to read it, but just from browsing it looks great.
Finished Savage Worlds: Sundered Skies today.
Lots of fights and epic action.
Lots of fights and epic action.